Dagon Files

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Welcome, Seeker of Forbidden Knowledge, to Monday's puzzle, week 13 of the year 2026. (Simpler puzzle) and (Harder puzzle)

The Case Of The Necronomicon Cultist.

You have stumbled upon The Dagon Files, a cryptic corner of the web where reality frays and reason falters. Here, beneath shifting sigils and whispering images, ancient puzzles lie in wait—twisting enigmas born from the depths of forgotten tomes and cosmic dread. Each riddle you solve draws you deeper into a truth not meant for mortal minds.

But beware: not all doors should be opened. And some answers… change you.

Begin, if you dare…

Suspects/Weapons/Locations/Motives

Harbor Master

grid [H]

Captain Horne

height: 6' 2"

gray eyes

right handed

dagon cultist

Lighthouse Keeper

grid [K]

Aloysius Greave

height: 5' 11"

gray eyes

right handed

deep-ones cultist

Rich Heiress

grid [R]

Lenora Fitch

height: 5' 10"

brown eyes

right handed

azatoth cultist

Detective

grid [D]

Luther Crane

height: 6' 1"

blue eyes

right handed

cthulhu cultist

Smuggler

grid [S]

Moira Cooper

height: 5' 4"

hazel eyes

right handed

necronomicon cultist

Whaling Harpoon

grid [H]

This one is covered in curious, deep-carved runes.

Sometimes leaves a trace of a faint whiff of ambergris.

Coil of Rope

grid [R]

Handy for mooring boats or garroting people.

Sometimes leaves a trace of a bundle of hemp fibers.

Anchor Fluke

grid [A]

No longer useful for securing ships, but a serviceable blunt weapon.

Sometimes leaves a trace of a pitted surface.

Stone Idol

grid [I]

Its surface writhes slightly when touched. Good for bonking on the barnacle.

Sometimes leaves a trace of a sense of idleness.

Concealed Derringer

grid [D]

Easily hidden about the person for surprise shootings.

Sometimes leaves a trace of a group of bullet holes.

Fog-Shrouded Wharf

grid [W]

Endless groaning of ships at anchor, ropes creaking, distant foghorns echoing.

It has been described as a place of creaking timbers.

Outdoors

No warding found here.

Church of Dagon

grid [C]

Crumbling structure with salt-crusted stained glass. The holy font smells of herring.

It has been described as a shadowplay of stained glass.

Indoors

Area has been blessed or warded by some cult.

Smuggler's Tunnels

grid [T]

Echoes carry too well. Something else may be down here with you.

It has been described as a smell of old rum.

Indoors

Area has been blessed or warded by some cult.

The Mudflats

grid [M]

At low tide, exposes strange stones, dead fish, and unnerving bone fragments.

It has been described as a place redolent of fish and seaweed.

Outdoors

No warding found here.

Speakeasy

grid [E]

A place to eavesdrop, gather gossip, or confront a suspect during a performance.

It has been described as a house of the saxaphone.

Indoors

No warding found here.

Suspects/Weapons/Locations/Motives

Harbor Master

grid [H]

Captain Horne

height: 6' 2"

gray eyes

right handed

dagon cultist

Lighthouse Keeper

grid [K]

Aloysius Greave

height: 5' 11"

gray eyes

right handed

deep-ones cultist

Rich Heiress

grid [R]

Lenora Fitch

height: 5' 10"

brown eyes

right handed

azatoth cultist

Detective

grid [D]

Luther Crane

height: 6' 1"

blue eyes

right handed

cthulhu cultist

Smuggler

grid [S]

Moira Cooper

height: 5' 4"

hazel eyes

right handed

necronomicon cultist

Whaling Harpoon

grid [H]

This one is covered in curious, deep-carved runes.

Sometimes leaves a trace of a faint whiff of ambergris.

Coil of Rope

grid [R]

Handy for mooring boats or garroting people.

Sometimes leaves a trace of a bundle of hemp fibers.

Anchor Fluke

grid [A]

No longer useful for securing ships, but a serviceable blunt weapon.

Sometimes leaves a trace of a pitted surface.

Stone Idol

grid [I]

Its surface writhes slightly when touched. Good for bonking on the barnacle.

Sometimes leaves a trace of a sense of idleness.

Concealed Derringer

grid [D]

Easily hidden about the person for surprise shootings.

Sometimes leaves a trace of a group of bullet holes.

Fog-Shrouded Wharf

grid [W]

Endless groaning of ships at anchor, ropes creaking, distant foghorns echoing.

It has been described as a place of creaking timbers.

Outdoors

No warding found here.

Church of Dagon

grid [C]

Crumbling structure with salt-crusted stained glass. The holy font smells of herring.

It has been described as a shadowplay of stained glass.

Indoors

Area has been blessed or warded by some cult.

Smuggler's Tunnels

grid [T]

Echoes carry too well. Something else may be down here with you.

It has been described as a smell of old rum.

Indoors

Area has been blessed or warded by some cult.

The Mudflats

grid [M]

At low tide, exposes strange stones, dead fish, and unnerving bone fragments.

It has been described as a place redolent of fish and seaweed.

Outdoors

No warding found here.

Speakeasy

grid [E]

A place to eavesdrop, gather gossip, or confront a suspect during a performance.

It has been described as a house of the saxaphone.

Indoors

No warding found here.

Rules

A restriction you will need to rely on is that every weapon, location and motive in the puzzle will be attributed to exactly one suspect.

So you can make a deduction like this, if the dagger was at the campanile, and the professor was at the campanile, then the professor had the dagger. This must be true since only one suspect can be at each location, possess each weapon, have each motive.

Similarly, negative deductions can be made, if the dagger was at the campanile, and the professor did not have the dagger, then the professor was not at the campanile. This is because only one weapon can be at a given location, and the professor's weapon is not the dagger.

These rules will help to fill in blanks which remain after all the clues have been accounted for.

Clues

  1. The dagon cultist had never dropped a bundle of hemp fibers.
  2. The Lighthouse Keeper never visited the smell of old rum.
  3. This (fingerprint) was found on the weapon producing a group of bullet holes.
  4. You receive an anonymous telegram with the cryptic message 'HTE BROHAR MRTAES WAS ENES TA HTE FGO HUODDRSE FARHW.'. (decodeThe Harbor Master was seen at the fog-shrouded wharf. [anagrammed])
  5. The Smuggler was seen at the place redolent of fish and seaweed.
  6. The Smuggler wielded the broken fluke of a heavy anchor.
  7. The Rich Heiress left the faint whiff of ambergris.
  8. The Rich Heiress was seen at the speakeasy, The Briny Deep.
  9. A necronomicon cultist was the murderer.

Accusation